This page is a modding page, and follows its own rules and standards separate from the rest of the wiki. |
https://bg3.wiki/wiki/Modding:Modding_resources
bg3.wiki modding |
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Modding homepage |
Modding resources - Meshes, Models, Tools, etc. |
Armor/Clothing Texture Maps Body Models Custom polymorph Dependencies Face and body textures Fixing bone errors Fixing neck seams Fixing UV errors Getting Started with BG3 Modding Hair Meshes Head Models Mod troubleshooting Modding class icons NPC Head Models Tiefling Horn Models Non-VT Shaders Race UUID Sample Templates Texture formatting Tools TreasureTables References Tutorials VertexColorMaskSlots Working with LSX files |
Modding guides |
BG3 Mini Tool Blender Export Settings Code Snippets Coding An Item Compatibility Framework Creating a custom cloth collider Creating and Exporting Meshes in Blender Creating Item Icons Creating meta.lsx Creating mods Editing a Character Creation Preset Editing Equipment.txt Hotloading How To Find A Virtual Texture Installing mods Localization Modding resources Packaging mods Texture formatting Understanding Mod Folder Structure Unpacking and converting files Working with LSX files |
Hair modding |
Creating Custom Hair with Hair Tool Creating hair merged.lsf with custom texture Creating Hair Mods Creating meta.lsx Custom Hair Highlights Hair Meshes Hair Mod File Setup Hair Mod Mesh Setup |
Head modding |
Creating meta.lsx Face and body textures Fixing neck seams Head Modding Head Models Head Troubleshooting NPC Head Models |
Item modding - Armours, Outfits, Weapons etc. |
Armor/Clothing Texture Maps Coding An Item Creating and Exporting Meshes in Blender Creating Armor Mods Creating Item Icons Creating meta.lsx Creating Outfit Textures Fixing bone errors How To Find A Virtual Texture Texture formatting TreasureTables References Use Outfit Builder To Refit Outfits VertexColorMaskSlots |
Race/class modding |
Creating Race Mods Editing a Character Creation Preset |
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This is BG3Wiki's Modding resources hub. They can be easily linked to with the following address:
Contents
- 1 Creating mods
- 2 Installing mods
- 3 Tools
- 4 Modding Sites
- 5 Paths
- 5.1 Windows
- 5.2 Mac
- 5.3 Linux
Creating mods[edit | edit source]
Want to create mods? Check out the mod creation homepage!
Installing mods[edit | edit source]
Need help installing mods? Check out the mod installation and troubleshooting homepage
Tools[edit | edit source]
You’re gonna need some tools in order to start modding. Make sure you download the following, as they’re basically mandatory for modding:
- BG3 Multitool by ShinyHobo
- The multitool is an awesome tool that provides several important functions, chief among them the ability to search the game files, and to pack your mod into a format ready to be imported into BG3MM.
- Lslib by Norbyte
- Lslib allows you to convert files between editable formats and game-ready formats. See Modding:Unpacking and converting files for more details.
- ScriptExtender by Norbyte
- The Script Extender adds Lua/Osiris scripting support to the game.
- Blender (version 3.6 recommended)
- This is needed only if you plan to do any kind of mesh editing (hair, heads, clothes, weapons, etc.)
- Collada/GR2 import/export Blender plugin by Norbyte
- For importing/exporting .GR2 files, which BG3 uses
- BG3 ModManager (BG3MM) by LaughingLeader
- A portable mod manager for BG3
Modding Sites[edit | edit source]
- Nexus Mods (most popular)
- Thunderstore
- Curse Forge
Paths[edit | edit source]
Windows[edit | edit source]
- Profiles: %LocalAppdata%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
- Mods (.PAK files): %LocalAppdata%\Larian Studios\Baldur's Gate 3\Mods
- Mods (loose files): <path to game installation>\Baldur's Gate 3\Data
- Tools (script extender, native mod loader): <path to game installation>\Baldur's Gate 3\bin
Mac[edit | edit source]
- Profiles: User/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public
- Mods: User/Documents/Larian Studios/Baldur's Gate 3/Mods
Linux[edit | edit source]
- Profiles: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public
- Mods: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods
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Modding homepage | |
Modding resources - Meshes, Models, Tools, etc. | Armor/Clothing Texture Maps Body Models Custom polymorph Dependencies Face and body textures Fixing bone errors Fixing neck seams Fixing UV errors Getting Started with BG3 Modding Hair Meshes Head Models Mod troubleshooting Modding class icons NPC Head Models Tiefling Horn Models Non-VT Shaders Race UUID Sample Templates Texture formatting Tools TreasureTables References Tutorials VertexColorMaskSlots Working with LSX files |
Modding guides | BG3 Mini Tool Blender Export Settings Code Snippets Coding An Item Compatibility Framework Creating a custom cloth collider Creating and Exporting Meshes in Blender Creating Item Icons Creating meta.lsx Creating mods Editing a Character Creation Preset Editing Equipment.txt Hotloading How To Find A Virtual Texture Installing mods Localization Modding resources Packaging mods Texture formatting Understanding Mod Folder Structure Unpacking and converting files Working with LSX files |
Hair modding | Creating Custom Hair with Hair Tool Creating hair merged.lsf with custom texture Creating Hair Mods Creating meta.lsx Custom Hair Highlights Hair Meshes Hair Mod File Setup Hair Mod Mesh Setup |
Head modding | Creating meta.lsx Face and body textures Fixing neck seams Head Modding Head Models Head Troubleshooting NPC Head Models |
Item modding - Armours, Outfits, Weapons etc. | Armor/Clothing Texture Maps Coding An Item Creating and Exporting Meshes in Blender Creating Armor Mods Creating Item Icons Creating meta.lsx Creating Outfit Textures Fixing bone errors How To Find A Virtual Texture Texture formatting TreasureTables References Use Outfit Builder To Refit Outfits VertexColorMaskSlots |
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